About View Composite Images

This body of work explores the intersection of geographic terrain and procedural generation through a "Fractal Blueprint." By subjecting fragmented, digital, photographic imagery and data to algorithmic logic, I "re-grow" captured landscapes into cohesive, layered visions of the earth's surface. The process begins with "initial state" photographs of the ground-stones, mud, or gravel-which my custom algorithm uses as a starting point. The data structures created by the alogritm guide the layering and positioning of textures and images, where each "parcel" is defined by rigid borders and numbers to reveal a hidden mathematical structure.

By utilizing a bird's-eye perspective, I completely eliminate the horizon and traditional markers of scale. This forces an engagement with the land as a purely geometric and textural arrangement where a square yard, foot or even an inch of moss and a square mile of mountain range become indistinguishable. To complement the visual output, I include a layer of graphic mapping that visualizes raw data in rigid, color-coded blocks. This aesthetic, reminiscent of a memory map, draws a direct parallel between the organization of a computer's digital information and the partitioning and surveying of physical land.

Ultimately, these individual fragments joined together result in a terrain that is both alien and strangely familiar. By using data structures to mimic the self-organizing patterns of nature, the work reveals a world controlled by geometry. These pieces act as maps of mathematical potential, treating the screen as a topographic survey and transforming static photography into a dynamic, living system of recursion.


Technical Notes: An "Interation" refers to a revsion consisting of a new set of images as well as new "Seed" data. "Seed" data refers to the initial data or parameters that are used to populate the system and set up default configurations for running the alogorithm. A "Fractal" is a complex, never-ending geometric pattern that repeats itself at different scales. They are generated by repeating a simple mathematical formula or process over and over.



» Iteration 01
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» Iteration 02
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» Iteration 03
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» Iteration 04
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» Iteration 05
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