This body of work explores the intersection of geographic terrain, procedural generation, and digital cloning. By subjecting fragmented photographic imagery to algorithmic logic, I clone, mutate, and "re-grow" captured landscapes into cohesive, layered visions of the Earth's surface.
The photographs of the ground-stones, mud, or gravel serve as a topographical template. A custom algorithm treats these visual elements as raw data structures, guiding the recursive replication and positioning of textures. Every parcel is defined by rigid borders and mathematical markers, drawing a direct parallel between digital mapping and the physical partitioning of surveyed land.
By adopting a top-down perspective and eliminating the horizon, the work forces an engagement with the land as a purely geometric arrangement, where an inch of moss and a square mile of mountain range become indistinguishable.
Ultimately, these individual, cloned fragments coalesce into a singular terrain. These individual terrains are then arranged into a composite image. Like a mosaic of puzzle pieces, a landscape that is both alien and strangely familiar is formed. By using data structures to mimic the self-organizing patterns of nature, the work transforms static photography into a dynamic, living system of mathematical recursion.
Technical Note: This work does not use AI or any AI generated imagery. Image sources are my own original photography and custom-built algorithmic frameworks/computational mapping systems, distinguishing the work as original, data-driven art.